RadioSport Resources | Choosing An Event
| CW Open Sponsored By The CW Operator's Club |
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One must understand when an event begins and ends, its operating categories, any time limits within the operating category, the use of augmented technology for example telnets, clusters, or skimmers, and power classifications as a few examples.
Likewise, as entry level RadioSport enthusiasts, one can begin building an operational understanding of what minimum hardware requirements are in addition to the influence of propagation and why the game lends itself as an agent of technological innovation inside the shack. Perhaps, during the winter, I will further explore introductory web sites and post a page dedicated to those links.
Foundation Building
The corner stone of one's RadioSport foundation is now cemented given one can have fun with minimum hardware and antenna systems. The extreme wireless game doesn't demand a kilowatt, a high end transceiver, or heavy metal in the sky.
The game is what one makes of it.
RadioSport asks that everyone compete according to the rules of the sponsor and everyone at the end of the event had fun.
Choosing An Event
This weekend the CW Operator's Club is sponsoring the CW Open and the event is segmented into three operating sessions spread out across Saturday. It begins in the morning and ends late in the evening. One can choose to operate in one, two, or three sessions without consuming an entire day, if desired. Likewise, the callsign prefix (ie. KA3) is the multiplier and each Q in the log counts as one point.
One can experience a lot fun in a short period of time without burning up the social time budget.
I recommend the CW Open as an excellent opportunity at experiencing the game as a multiplier, there are three sessions allowing one to experience the influence of propagation, and there is plenty of time remaining in the weekend to make improvements around the shack.
CW Open Fundamentals:
- Know session start and stop times.
- Know event exchange (ie. consecutive serial number and name).
- Understand class entry.
- Understand the use of augmented technology in the shack and what it means when submitting the log.
- Understand and execute proper log submission (ie. one log per session).
- Have fun.
Contest on!


